Julio Bahamon

Julio Bahamon
Personal Website: https://juliobahamon.wordpress.com
Degree Institution: North Carolina State University
Degree: Ph.D. in Computer Science
Dr. Bahamón was born in Bogotá, Colombia. He earned his Bachelor of Science from the Computer Science program at Texas A&M University – Kingsville and a Master of Science in Computer and Information Sciences from Florida State University. Before returning to graduate school, he worked in the IT industry for many years, in multiple capacities. He attended North Carolina State University, where he obtained his Ph.D. at the Department of Computer Science, where he worked in Serious Games and Artificial Intelligence. When he is not teaching, doing research, or writing code, Dr. Bahamón spends his time with his family, reading, watching Netflix, or practicing the sport of Triathlon.
Publications:
Strongly Refereed Conference Papers:
Hall, John Grady, Mohanty, Abhinav, Murarisetty, Pooja, Nguyen, Ngoc Diep, Bahamón, Julio C., Ramaprasad, Harini, and Sridhar Meera. Criminal Investigations: An Interactive Experience to Improve Student Engagement and Achievement in Cybersecurity Courses. In SIGCSE ’22: Proceedings of the 53rd ACM Technical Symposium on Computer Science Education, Mach 2 – 5, 2022, Providence, Rhode Island, USA. [29% acceptance rate]
https://dl.acm.org/doi/abs/10.1145/3478431.3499417
Bahamón, Julio C. and Rorrer, Audrey, Improving Student Learning Outcomes in Online Courses: An Investigation into the Effects of Multiple Teaching Modalities. In SIGCSE ’20: Proceedings of the 51st ACM Technical Symposium on Computer Science Education, Portland, Oregon, 2020. [34% acceptance rate]
https://dl.acm.org/doi/10.1145/3328778.3366880
Bahamón, Julio C. and Young, R. Michael. A Formative Study Evaluating the Perception of Personality Traits for Planning-Based Narrative Generation. In Proceedings of the 9th International Conference on Interactive Digital Storytelling (ICIDS), 123-135, Los Angeles, CA, 2016. [39% acceptance rate]
https://link.springer.com/chapter/10.1007/978-3-319-48279-8_11
Peer Reviewed Abstracts / Short Papers
Curlee, M. Brian, Newman, Taylor, Sarkar, Kaustavi and Bahamón, Julio C. Conceptualizing Embodied Pedagogical Mediation (EPM): The Plávana Project, A Choreographer’s Toolkit. In Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play (CHI PLAY ’21), October 18–21, 2021, Virtual Event, Austria.
https://dl.acm.org/doi/10.1145/3450337.3483474
Bahamón, Julio C. and Young, R. Michael. An Empirical Evaluation of a Generative Method for the Expression of Personality Traits through Action Choice. In Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), Snowbird, Utah, 2017.
Bahamón, Julio C., Barot, Camille, and Young, R. Michael. A Goal-Based Model of Personality for Planning-Based Narrative Generation. In Proceedings of the Twenty-Ninth Conference on Artificial Intelligence (AAAI-15). Austin, TX, 2015.
https://www.aaai.org/ocs/index.php/AAAI/AAAI15/paper/viewFile/9711/9703
Bahamón, Julio C., Toward a Computational Model of Character Personality for Planning-Based Narrative Generation. Eighth Annual Association for the Advancement of Artificial Intelligence Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-12), Doctoral Consortium. Stanford, Palo Alto, California, 2012.
https://ojs.aaai.org/index.php/AIIDE/article/download/12487/12346
Strongly Refereed Conference Posters
Bahamón, Julio C. and Hallie E. Johnson. Glitch Defense: A Computer Game to Teach Cybersecurity Concepts and Broaden Participation in Computing. In Proceedings of the 56th ACM Technical Symposium on Computer Science Education V. 2 (SIGCSE TS 2025). February 26 – March 1, 2025, Pittsburgh, PA, USA.
Bahamón, Julio C. Toward a Multidisciplinary Approach for Game Design and Development Pedagogy. In Proceedings of the 54th ACM Technical Symposium on Computer Science Education V. 2 (SIGCSE 2023). Association for Computing Machinery, New York, NY, USA, 1412. March 2023. https://doi.org/10.1145/3545947.3576355
Bahamón, Julio C. A Case Study on The Adoption of Open Educational Resources in a C Programming Course. In SIGCSE ’22: Proceedings of the 53rd ACM Technical Symposium on Computer Science Education, Mach 2 – 5, 2022, Providence, Rhode Island, USA.
Mohanty, Abhinav, Murarisetty, Pooja, Nguyen, Ngoc Diep, Bahamón, Julio César, Ramaprasad, Harini, Sridhar, Meera. Criminal Investigations: An Interactive Experience to Improve Student Engagement and Achievement in Cybersecurity courses. To appear In SIGCSE ’21: Proceedings of the 52nd ACM Technical Symposium on Computer Science Education, Virtual Event, 2021.
Ramaprasad, Harini, Bahamón, Julio C., Jones, Riley H. and Watson, Stacey.
Using Forcing Functions to Improve Student Preparedness in an Operating Systems and Networking Class. In SIGCSE ’20: Proceedings of the 51st ACM Technical Symposium on Computer Science Education, Portland, Oregon, 2020.
Ramaprasad, Harini, Bahamón, Julio C., Jones, Riley H. and Watson, Stacey.
Incorporating Embedded Systems Security Awareness into a Computer Science course via Minimal Interventions. In SIGCSE ’20: Proceedings of the 51st ACM Technical Symposium on Computer Science Education, Portland, Oregon, 2020.
Rorrer, Audrey and Bahamón, Julio C., An Investigation of Learning Outcomes Between Two Teaching Modalities to Improve Student Learning in Online Courses. In SIGCSE ’19: Proceedings of the 50th ACM Technical Symposium on Computer Science Education, Minneapolis, Minnesota, 2019.
Watson, Stacey, Bahamón, Julio C., Ramaprasad, Harini and Lipford, Heather.
Developing Soft Skills with a Classroom Behavior Management Game. In SIGCSE ’18: Proceedings of the 49th ACM Technical Symposium on Computer Science Education, Baltimore, Maryland, 2018.
Bahamón, Julio C., Litvinov, Maxim, Wright, Phillip, Gayle, Roderick, Lippert, Kurt, and Young, R. Michael. IC-CRIME Snapshots: Training Crime Scene Photographers Using Procedural Content Generation in Games. In Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play (CHI PLAY), 403-404. Toronto, Ontario, Canada, 2014.
Bahamón, Julio C. and Young, R. Michael. Toward a Computational Model for the Automatic Generation of Character Personality in Interactive Narrative. In Proceedings of the 12th International Conference on Intelligent Virtual Agents, 520-522. Santa Cruz, California, 2012.
Strongly Refereed Workshops
Bahamón, Julio C. and Young, R. Michael. CB-POCL: A Choice-Based Algorithm for Character Personality in Planning-based Narrative Generation. In Proceedings of the 2013 Workshop on Computational Models of Narrative (a satellite workshop of the 35th Annual Meeting of the Cognitive Science Society, COGSCI 2013) (CMN’13), 4-23. Hamburg, Germany, 2013.
Bahamón, Julio C. and Young, R. Michael. A Choice-Based Model of Character Personality in Narrative. In Proceedings of the 2012 Workshop on Computational Models of Narrative (co-located at the Eighth International Conference on Language Resources and Evaluation, LREC 2012) (CMN ‘12), 164-168. Istanbul, Turkey, 2012.
Bahamón, Julio C., Cassell, Bradley A., Young, R. Michael, Thomas, James M., Hinks, David, Litzsinger, Zachary E. and Lang, Eric W. IC-CRIME: A Collaborative, Web-Based, 3D System for the Investigation, Analysis, and Annotation of Crime Scenes. 5th International Workshop on Computational Forensics (in conjunction with the 21st International Conference on Pattern Recognition, ICPR 2012), 88-99. November 11, 2012. Tsukuba, Japan.
Technical Reports
Bahamón, Julio C., Cassell, Bradley A., Young, R. Michael, Cardona-Rivera, Rogelio E., Thomas, James M. and Hinks, David. Toward Collaborative, Web-Based 3D Environments for the Investigation, Analysis, Annotation and Display of Virtual Crime Scenes, Technical Report, NC State University, 2011.
Available at http://dgrc.ncsu.edu/pubs/DGRC-2011-02.pdf